sheriffexe: (the horizon)
sheriff swanson ([personal profile] sheriffexe) wrote2017-01-13 11:14 am
Entry tags:

[ GRAVEYARD ]

GRAVEYARD

So, you're dead. Shame, that.

But on the other hand, it's actually kind of nice.

When you "wake" in some odd version of it, you'll find yourself lying on a rather plush bed. It's cozy and warm and just soft enough to tempt anyone back into sleep. The room is equally nice, if small, and when you turn and open the curtains to look out the window, you will see... wait, is that the town?

It is, actually. The town is laid out quite simply across the window and no matter how many times you may bang or wave through the window, no one seems to notice you. If you're smart enough to give up the venture and leave the small bedroom, you will notice that, of course, you are on the train.

The train that, is actually pretty fancy.

Moving through it, past the sleeping cabins and through to the main carts, you will find a dining car with fine dishware and meals of all kinds made at a push of a button or a request given to the air. They'll appear, freshly made and ready to eat at the table of your choice with any drink you could want. There truly doesn't seem to be any limits when it comes to the luxury of the meal.

There is also a bathhouse car with private bathrooms and saunas to fit up to four. Even one rather large room containing a small pool/hot tub of sorts is available for just about anyone to take a dip. It's kind of outlandish, honestly.

Then the lounge car, with its library and plush armchairs and couches. A pool table, a darts board, even a small area dedicated to painting. There's a bar too, fully stocked and ready for anyone who needs a drink. All it would require is a request from the bartender who... looks surprisingly familiar?

The Sheriff is there, much cleaner cut than his counterpart outside of the train. He looks up mildly at any arrivals, giving them a nod of greeting before going back to organizing bottles or setting cigars out for a smoke. He doesn't seem to be surprised at all by anyone who appears. Just... ready to serve them, whatever they may wish.

It all sort of seems okay for a moment, until you realize you're just here to wait for the game to end. Awkward.


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sunnashi: (annoyances)

[personal profile] sunnashi 2017-02-13 04:38 am (UTC)(link)
[ ...He can't be upset, considering that is appropriate for them. they both ended up paying the price for their crime. They also got what they wanted in the end, even if they had to something other had considered horrible for it. The played the game, but now...

He places a hand on Ezio's shoulder. He looks at the painting, a little surprised, but people can have their hobbies. ]


I'm not upset at you. This is probably what we deserved, in the end.

[ At least, they were able to protect their family, but it really is a hollow sort of victory. He sighs. ]

I'm assuming those trials don't go well for the others though. Is it wrong to say I wish it hadn't come to you giving yourself up because it went so badly?
combattente: (11.)

[personal profile] combattente 2017-02-14 12:19 am (UTC)(link)
[His focus doesn't shift, even at his touch. He continues adding more details to the portrait of a man who could technically appear behind them at any second. At least that's fun to think about.]

I planned for this, you know. Not... this exactly, but I expected it. After we made our decision, I wrote letters in the case of my death. A bit morbid, isn't it?

[It doesn't really matter though if this is all that awaits them after death. It almost seems... laughable?]

No, I feel the same way. It would've been for the best if they could actually solve these murders, then again... that's probably hypocritical coming from the two of us.
sunnashi: (tsukumogami)

[personal profile] sunnashi 2017-02-14 04:43 am (UTC)(link)
[ He has a live(?) model to check for accuracy, if that's something. ]

Maybe a little. But I find that appropriate... Really, even with what we were promised, playing this game... I didn't find it enjoyable.

[ If "death" is like this, without the promise of rewards for merit (or threats in Ezio's case), what point is there to it, unless you were greedy or vengeful? This is freedom, even if they made others suffer. ]

Mm... It is. I wanted us to win while keeping innocents from dying, that is probably selfish. Still, it's upsetting to think they're trying very hard to make sense of these killings while getting nowhere.
combattente: (10.)

[personal profile] combattente 2017-02-15 03:04 am (UTC)(link)
I don't think it's supposed to be, considering our pain counts as participation. It's for whoever's watching us from up above, or I guess those who see no issues with their actions.

[The last part is said more quietly, not out of fear, but rather some weird attempt to be polite. Most of the "bad" people, including himself, were here, after all.]

As selfish as it may be, I believe we've succeeded, or at least gotten as close to success as we can. Still, I've tried thinking of what they could do differently and I'm not sure... I'm not sure if we'll all "lose" this game.
sunnashi: (floors are good for contemplating)

[personal profile] sunnashi 2017-02-15 10:04 pm (UTC)(link)
It's hard to judge an entity we don't even know, but I can't say I enjoy that prospect of making others suffer.

[ He can understand the weird politeness, at least. He's frustrated, but he ca't say this "punishment" is all that bad for them. ]

It's success as far as we'll have it... I'd really be concerned if the "winner" was evil through and through, but I don't feel as if the people we know are like that.
combattente: (09.)

[personal profile] combattente 2017-02-18 02:33 am (UTC)(link)
I think we know plenty to judge their character. There are innocent people involved in this game, children even. Even if we are not truly "dying", the concept is incredibly cruel.

[He scowls, still as upset as he was the first day they learned of their fates. He may be quick to judge, but he didn't need to know anything about the Templars to know their actions were unjust.]

That's true. None of the those that are left seem particularly evil, but there may be something we weren't seeing.