
So, you're dead. Shame, that.
But on the other hand, it's actually kind of nice.
When you "wake" in some odd version of it, you'll find yourself lying on a rather plush bed. It's cozy and warm and just soft enough to tempt anyone back into sleep. The room is equally nice, if small, and when you turn and open the curtains to look out the window, you will see... wait, is that the town?
It is, actually. The town is laid out quite simply across the window and no matter how many times you may bang or wave through the window, no one seems to notice you. If you're smart enough to give up the venture and leave the small bedroom, you will notice that, of course, you are on the train.
The train that, is actually pretty fancy.
Moving through it, past the sleeping cabins and through to the main carts, you will find a dining car with fine dishware and meals of all kinds made at a push of a button or a request given to the air. They'll appear, freshly made and ready to eat at the table of your choice with any drink you could want. There truly doesn't seem to be any limits when it comes to the luxury of the meal.
There is also a bathhouse car with private bathrooms and saunas to fit up to four. Even one rather large room containing a small pool/hot tub of sorts is available for just about anyone to take a dip. It's kind of outlandish, honestly.
Then the lounge car, with its library and plush armchairs and couches. A pool table, a darts board, even a small area dedicated to painting. There's a bar too, fully stocked and ready for anyone who needs a drink. All it would require is a request from the bartender who... looks surprisingly familiar?
The Sheriff is there, much cleaner cut than his counterpart outside of the train. He looks up mildly at any arrivals, giving them a nod of greeting before going back to organizing bottles or setting cigars out for a smoke. He doesn't seem to be surprised at all by anyone who appears. Just... ready to serve them, whatever they may wish.
It all sort of seems okay for a moment, until you realize you're just here to wait for the game to end. Awkward. |
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[Even after all the strange stories and experiences from other worlds she's heard while she's been here... There are some things, she thinks, that she'll never be able to wrap her head around. Perhaps this is one of them.]
Wait, is that why you mentioned the talking killer rabbit thing to me a while back?
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Yup. One thing after another happened, and I ended up inside there ahead of schedule. [That's a very long story.] Turns out that the labyrinth's nickname really is apt and it takes its cues from Alice in Wonderland—which is probably my fault for reading it to her so often. If I'd known this was going to happen, I would've chosen a better story.
[Ha... Well, not that it would've helped in reality, but suffice to say, Shinnosuke's pretty sick of all things Wonderland-related now.]
Though talking killer rabbits aren't even the weirdest things to be found in a labyrinth. I've experienced stuff like giant killer teddy bears too in other ones.
[That was before it escalated into killer toy snakes and then, once that labyrinth dropped its theme entirely, axe-wielding demons, but.]
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...Can I ask if there was a reason hers was so much more dangerous than anybody else's, or is that pretty firmly in "I don't want to talk about it" territory?
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(He also wouldn't particularly take offence to being teased over that, beyond the awkwardness of having a shot taken at his "aloof bastard" image.)
He smiles dryly, if just a tad sadly, as much as he tries to rein in the latter.]
No, that's pretty firmly in "I have absolutely no idea" territory. I know that if the diseased was capable in magic, her labyrinth's danger levels shoot up, but my sister wasn't a magician. Maybe she secretly had an amazing aptitude for it, but... too late to know now.
For all I know, she just had really shitty luck.
[Which is also entirely possible, considering how abysmally unfortunate she was to be infected at her age. She barely got the chance to live, and he can't forgive the world for that.]