The message comes by carrier pigeon actually, which is a pretty weird way to deliver a message but of course, it's thematic. A very pretty looking brown pigeon swoops down out of the sky to wherever Shinnosuke just so happens to be that afternoon and holds out its leg. The message is short and simple:
Got a job for you. Meet me at the farm at dusk. No show, no job. Keep it a secret, rewarded very well.
- Hal
P.S. Burn this.
And that's it. Of course, if Shinnosuke chooses to listen to the message, he will find the Sheriff at the farm at dusk, chewing a piece of tobacco and watching the sun set. He'll be greeted with a tip of his hat and one word:
"Bounty."
And then he holds out a small notebook. Looks like Shinnosuke's been chosen for one of those roles that were mentioned. Good luck.
[Okay, he really could've done without being dragged inside?? But he kind of needs to not piss off the Sheriff, so he won't slap his hand away.]
You know how in the first week, I asked you about the role that was searching for the Bounties—the Deputy, I assume—and you said you couldn't tell me that yet, maybe later if I earned it?
Well, I'm cashing on that now. [Because they've been running on assumptions about the Deputy's duties, but they need confirmation.] Specifically, what their winning conditions are, if any.
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The door is going to open eventually and a hand is just going to read out and drag Shinnosuke inside by the collar. ]
What.
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You know how in the first week, I asked you about the role that was searching for the Bounties—the Deputy, I assume—and you said you couldn't tell me that yet, maybe later if I earned it?
Well, I'm cashing on that now. [Because they've been running on assumptions about the Deputy's duties, but they need confirmation.] Specifically, what their winning conditions are, if any.
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No. Their win condition is to find the Bounty Leader, kill them, get away with it. Just the same as the Bounty Leader.
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And do they get the same choice as the Bounty Leader? To leave the game, end it, or continue it?
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